I haven’t played the game yet, but what I’ve been waiting for, for years appears disappointing. The game is a departure from the path the series has taken – but it is more a realization of the original goal, to let users build maps.
The first Sim Cities treated you like an urban planner/mayor, where you zoned areas, layed pipes, built parks and schools… But ultimately developers chose where and what they wanted to build. Sim Societies seems like a micro management version of the Civilization series. Admittedly I’ve always wanted more control of the cities in Civilization games – but I found Sim City to be a relief from the macro management strategies.
Full post at my new blog at JoshuaDavisPhotography.com.
Filed under: Software, Technology, The City and Suburbs


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